As UX Designer at Studio Gobo (co-dev), I was responsible for the user experience of multiple features. Additionally, I organised and ran usability tests to help improve the overall experience of the game.
If you'd like to learn more about me, what I've worked on, or what I'm planning next, then drop me a line. I'm always happy to chat.
Most of the cool stuff I've worked on can't be shown here, but if you'd like to know more about those projects or anything else, just get in touch.