MeAndHeisen_small

HI, I'M CHARLIE ðŸ‘‹

I’m a Games User Experience (UX) Designer currently at Haven Studios, a Sony PlayStation first-party studio.

For over 10 years I've specialised in helping teams deliver games that put the player at the centre of the development process, advocating for a player-centric mindset across all disciplines. I'm passionate about testing design hypotheses by creating user flows, wireframes, and Figma prototypes and iterating rapidly on these with players.

I've worked on a wide range of games for different audiences, both as a UX designer and feature lead. These include Hogwarts Legacy, Ubisoft's For Honor, Disney Infinity, and Forza Street. In addition to my industry experience, I completed a Bachelors Degree in Psychology and a Masters in User Experience Design which enables me to apply a practical and theorical approach to everything I design.

In my spare time I create content for Disney Lorcana TCG along with my partner, something that has helped me develop my graphic design and video editing skills.

Shipped Titles

Shipped-HogwartsLegacy

Hogwarts Legacy

Released 2023

Consoles, PC

Shipped-ForHonor

For Honor

Released 2017

Consoles, PC

Shipped-ForzaStreet

Forza Street

Released 2018

Consoles, Mobile, PC

Shipped-DisneyInfinity

Disney Infinity 3.0

Released 2016

Consoles, PC

Designed with ♥ somewhere between England and Canada